Index.

Immersive Experience Designer · 3D / Motion / Sound

Most screens
are small.

I design the ones that aren't - projection environments, LED installs, and fulldome films, from first sketch to opening night.

01

About

I'm an immersive experience designer working at architectural scale - LED walls, large screens and projection environments. I'm classically trained in graphic and motion design, with over a decade on digital product teams.

Day to day, I'm on an experiential team doing hands-on production - art direction, 3D, motion, and sound for live brand activations and installs.

In my free time I write and create immersive 360° fulldome films, one of which won Silver at PFCAT.

02

Selected Work

03

Technical Rider

Design & Motion

Classically trained graphic design / typography, layout & color / art direction / After Effects / motion design / VFX / color grading & compositing

Digital Product

10+ years on digital product teams integrating motion into digital products / former product manager at Universal Audio, guiding teams that built virtual synthesizers

3D & Rendering

Blender / 3D environment & lighting design / fisheye & fulldome projection pipelines / lightning-fast workflows with Claude MCP

Immersive Production

Dome mastering / raster mapping / audio mastering / 5.1 surround sound design / live venue delivery / touring logistics

Let's talk.

3D stories for physical spaces. Open to immersive and experiential roles and projects, and always glad to talk fulldome, motion, or production pipelines.