Immersive Experience Designer · 3D / Motion / Sound
I design the ones that aren't - projection environments, LED installs, and fulldome films, from first sketch to opening night.
I'm an immersive experience designer working at architectural scale - LED walls, large screens and projection environments. I'm classically trained in graphic and motion design, with over a decade on digital product teams.
Day to day, I'm on an experiential team doing hands-on production - art direction, 3D, motion, and sound for live brand activations and installs.
In my free time I write and create immersive 360° fulldome films, one of which won Silver at PFCAT.
An interactive immersive engine room for global Caterpillar sales trade shows and conferences.
Client Project · Caterpillar
Art Direction · 3D · Motion · AI VO & Mastering
An immersive entranceway for BAHC’s Tech Playground: a winding timeline through San Francisco’s history of innovation.
Client Project · BAHC
Large-Scale Video · Curved Screen Content · Motion
The opening experience for the Experian Vision Conference: a 178-foot LED wall synced with a live electric violin performance.
Client Project · Experian
Ideation · 3D · Motion · Seamless HAP Delivery
For Workday conference booths: visitors answer a few questions, pull a crank, and watch a digital/physical hybrid Rube Goldberg machine reveal their workplace archetype.
Client Project · Workday
Ideation · Design · 3D · Motion
A 42-minute award-winning immersive fulldome film, independently produced from script through 5.1 surround sound and 360° render pipeline. Toured to planetarium venues including OMSI (Portland, OR).
Fulldome Film
Writer / Director / Producer
Design & Motion
Classically trained graphic design / typography, layout & color / art direction / After Effects / motion design / VFX / color grading & compositing
Digital Product
10+ years on digital product teams integrating motion into digital products / former product manager at Universal Audio, guiding teams that built virtual synthesizers
3D & Rendering
Blender / 3D environment & lighting design / fisheye & fulldome projection pipelines / lightning-fast workflows with Claude MCP
Immersive Production
Dome mastering / raster mapping / audio mastering / 5.1 surround sound design / live venue delivery / touring logistics